Post by Luitoine on Dec 31, 2014 11:06:00 GMT -5
Hi,
I just saw that there a game on Steam Greenlight which has a really nice "vectorish" touch:
Vektor Prix
The description says:
"Vektor Prix is a fast-paced combat racing game.
Vektor Prix supports singleplayer and online multiplayer, AI opponents with adjustable difficulty, a variety of weapons and levels, controller support, and gamemodes such as racing, deathmatch or team deathmatch.
A variety of weapons are available, they were designed to be best utilized under different circumstances. None of the weapons will auto-aim for you, and most require precision or timing to damage your opponent.
After your initial training, the first deathmatch and racing levels will be unlocked. Earning first place on any level will unlock the next in the series. Earning first place on every level in a series will unlock a circuit, which includes a bonus boss battle. Beating a circuit will unlock a new feature for you to play around with. There are medals to be earned, vehicles to unlock, and so much more.
Online multiplayer is supported, you can race and deathmatch against people from all over the world. Every level from singleplayer is ready to be played onlined. Bots are also supported on multiplayer servers, and their difficulty can be adjusted.
Epilepsy Warning: The game is full of flashing lights, colorful pulses, and general chaos.
I've been developing Vektor Prix sporadically since 2009. It has slowly evolved from a simple prototype into a full fledged game. I built the game engine, rendering system, networking engine, and everything else by hand in order to create the game I wanted to play. Now, I hope to get it out there so you can play it too."
There also are videos:
I think it looks really nice, but I don't know when it will be ready!
I just saw that there a game on Steam Greenlight which has a really nice "vectorish" touch:
Vektor Prix
The description says:
"Vektor Prix is a fast-paced combat racing game.
Vektor Prix supports singleplayer and online multiplayer, AI opponents with adjustable difficulty, a variety of weapons and levels, controller support, and gamemodes such as racing, deathmatch or team deathmatch.
A variety of weapons are available, they were designed to be best utilized under different circumstances. None of the weapons will auto-aim for you, and most require precision or timing to damage your opponent.
After your initial training, the first deathmatch and racing levels will be unlocked. Earning first place on any level will unlock the next in the series. Earning first place on every level in a series will unlock a circuit, which includes a bonus boss battle. Beating a circuit will unlock a new feature for you to play around with. There are medals to be earned, vehicles to unlock, and so much more.
Online multiplayer is supported, you can race and deathmatch against people from all over the world. Every level from singleplayer is ready to be played onlined. Bots are also supported on multiplayer servers, and their difficulty can be adjusted.
Epilepsy Warning: The game is full of flashing lights, colorful pulses, and general chaos.
I've been developing Vektor Prix sporadically since 2009. It has slowly evolved from a simple prototype into a full fledged game. I built the game engine, rendering system, networking engine, and everything else by hand in order to create the game I wanted to play. Now, I hope to get it out there so you can play it too."
There also are videos:
I think it looks really nice, but I don't know when it will be ready!