Pretty amazing stuff. Funny how they chose the venue of how to deal with Atari in court and that Namco worked with them (initially!) when they contacted them about Crazy Otto, then nuts years later when they did the Ms. Pac-Man/Galaga machines and didn't know who they were!
Just wish there was an update as to what the guys are doing now. They seemed pretty down to earth, especially that one guy who bought his house with the money he made from Ms. Pac-Man and he still lives there all these years later. That's amazing, especially considering they could've been sued real good by Atari over Super Missile Command and were never heard from ever again from that point. (I would say "whatever happened to those guys who made Mayday!! from Defender and Williams stopped their asses in their tracks?", but that's not quite the same thing, since Mayday!! was pirated, rather than being an enhancement kit that might not've legally trampled over copyright.)
Post by wyldephang on Feb 23, 2017 18:20:20 GMT -5
Neat article about a timeless classic. Ms. Pac-Man is the first Pac-Man game I remember playing, and all these years later, it still holds up remarkably well. The Genesis/Mega Drive port is quite flawless, but my first experience with the game was on the Atari 2600, where it was a great success compared to its predecessor.
^Although I'm not a tech person, my guess is that the maze and dots would have to be cut down due to the slowdown you get from drawing too many vectors at once (look at how fast Clean Sweep doesn't run), although with that add-on that was released a while back (forget the name of it) with all the additional memory and all might make it a bit more possible.
Last Edit: Feb 27, 2017 14:25:36 GMT -5 by VectorX