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Post by gliptitude on Jul 28, 2013 20:21:39 GMT -5
Well I got my Japanese Super Famicom in the mail, way ahead of the voltage converter that I ordered to use it with. Obviously I couldn't stop myself, and have been playing it plugged straight into a regular power strip. I did make it one day before I broke down and started playing, (I specifically bought one from Japan in order to have one that had never taken the wrong voltage). ... At least I'm trying to keep my gaming sessions short, about 10 minutes at a time.
I got a CIB Super Famicom and a loose backup console, (arrived from Japan in only 4 days!). Also got Super Famicom versions of Axelay, Zelda, Metroid, Super Mario All Stars, Chrono Trigger and the Super Game Boy. ... Chrono Trigger I knew would be basically unplayable in Japanese, but the SNES version costs about 8 times as much, so I bought it anyway.
I've hooked it up to a tiny 5" CRT, and I really like playing it small like this. ... This TV is junky and the picture is wobbling though. Ideally I'd like a 7" to 9" tv, with a better picture.
... Received Debris Revisited for Vectrex. .. Trying to figure out what these "16 bosses" are, as the 3 that I have seen all looked identical. Levels and music also very repetitive and I'd like to know if it is worth playing through, if it is going to change significantly at some point.
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Post by wyldephang on Jul 29, 2013 0:43:37 GMT -5
Darryl, I think you'd have a great time with The Lost Vikings; it's very lighthearted and fun, but the puzzles get increasingly challenging. It's one of the few Genesis games to map out a command function to the Mode button: pressing it during gameplay will bring up the Vikings' inventory. Glip, Chrono Trigger will be playable, as the Internet is replete with translation guides if you have the patience to use them. In fact, some fans prefer to play the Japanese cartridge and read second-hand translations because the official release is notorious for having discrepancies in the dialogue. The English localization was handled by Ted Woolsey, who took on most of Squaresoft's big projects in the mid-'90s. As I intimated, a lot of purists cast aspersions on his translations--that's a topic for another day--but overall I find his work to be of a high quality. Either way, you made a wise investment in purchasing one of the greatest RPGs ever made. I hope you round out your Super Famicom collection by purchasing a Japanese cartridge of Final Fantasy VI, which is my personal favorite RPG on the console. Also, you'll have the rare opportunity and privilege to play Final Fantasy V on its native hardware. Until then, good luck with the voltage converter and enjoy your pick-ups.
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Post by gamezone on Jul 30, 2013 3:22:29 GMT -5
Good to know. Never knew the games were different in gameplay. Attachments:
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Post by wyldephang on Jul 30, 2013 14:08:35 GMT -5
Wow, good one! Lost Vikings complete-in-box and in excellent condition. To clarify, I've never played the SNES version, so my opinions are governed solely by the Genesis game and what I've read online. There are exclusive levels on the Genesis cartridge, but the SNES version may have other perks. Perhaps you could test them out and come back with a system-by-system comparison?
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Post by TrekMD on Jul 31, 2013 17:18:12 GMT -5
So, as you guys know, I had purchased a Retron N1 system. Well, I decided to get a real NES given the issues with compatibility with some games. I was able to get a NES 101 (I much prefer the design of this console over the original NES) that came with 5 games that I did not already have. The entire lot was $80, which was not a bad price given it is a console with two controllers, all cables, power supply, and the 5 games. I'm also waiting for a special Vectrex game. Once I receive it, I'll be posting a picture of it.
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Post by Mayhem on Jul 31, 2013 18:20:12 GMT -5
... Received Debris Revisited for Vectrex. .. Trying to figure out what these "16 bosses" are, as the 3 that I have seen all looked identical. Levels and music also very repetitive and I'd like to know if it is worth playing through, if it is going to change significantly at some point. I designed the attack waves in the game, side by side with Martijn implementing them into the code. Admittedly there are some limitations: three different boss types, a specific number of attack patterns, asteroids at various points on the screen... it does start a little easy but that's deliberate. I didn't want to alienate players of lesser skill than myself I think the first few levels do end with the same boss, I'd have to check. The others come in later. But there is more variety overall compared to the first Debris. Trust me, by the time you get up to level 10, it's going to start getting fairly tricky. Level 16 is maniacal. I still can't do it without losing a life. I'm sure many people lost many more.
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Post by wyldephang on Jul 31, 2013 19:52:19 GMT -5
So, as you guys know, I had purchased a Retron N1 system. Well, I decided to get a real NES given the issues with compatibility with some games. I was able to get a NES 101 (I much prefer the design of this console over the original NES) that came with 5 games that I did not already have. The entire lot was $80, which was not a bad price given it is a console with two controllers, all cables, power supply, and the 5 games. I'm also waiting for a special Vectrex game. Once I receive it, I'll be posting a picture of it. $80 is a very fair price for the NES-101; I've seen the console itself sell for over $100 without games or controllers. I like the design of the top-loader, but I was determined to buy an NES with RCA outputs, so I ultimately went for the original. I'm happy with the investment.
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Post by TrekMD on Jul 31, 2013 22:15:38 GMT -5
Since I still have the N1, which has RCA outputs, I can always use that for the games that I know are compatible with it. The signal booster does help the quality of the image, though.
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Post by wyldephang on Jul 31, 2013 23:26:02 GMT -5
Today, I purchased a game that's been eluding me for about a year: Shining Force II. This one was listed on eBay for $16 (with shipping) and I couldn't pass up the offer. Aside of a small nick in the top corner of the label, it looks great. I finished the first Shining Force recently and I'm looking forward to playing the next installment of this great series.
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Post by wyldephang on Aug 6, 2013 18:42:40 GMT -5
I've started a playthrough of Shining Force II. So far, I can see the game as an improvement over the previous one; the AI is vastly improved and will hunt down weaker units relentlessly. I was unprepared for the upscaled difficulty and wound up perishing in the first battle before I learned to position my units more defensively. The game does get considerably easier as you recruit more members into your party. The last game I picked up was Shadowrun for the Sega Genesis. You may recall that I own the Super Nintendo version and was quite happy with its interpretation of the Shadowrun universe. But the SNES game tends to put the emphasis on plot progression and doesn't offer much in the way of player customization. Adversely, the Genesis version is a truer adaptation of the original tabletop game. The engine has been simplified for the console, but overall, it's a faithful take on the life of a shadowrunner: sometimes the paydays are low, sometimes high, but almost always is there trouble to be had. In Shadowrun, trouble (and the money that accompanies it) comes in three flavors: hit jobs, hacking jobs, and transport/courier jobs. Completing these jobs nets money and experience points--use the former to upgrade your equipment and the latter to upgrade your character's stats. Unlike the SNES version, you can choose how to specialize your character by choosing one of three classes: the Gator Shaman is an expert spellcaster, but he's unskilled in hand-to-hand combat and his spirit essence (magic power) makes him resistant to cybernetic upgrades; the Samurai specializes in close-quarters combat and firearms; and the Decker lacks heavy firepower and magic, but he is the most capable hacker of the group and can tear his way through cyberspace. Even if you specialize in one direction, you can cover all bases by hiring mercenaries throughout the game to patch up the weaknesses in your character. So far, it's a promising game with a lot of potential for growth and replay. But damn, is it hard! The first time I started the game, I wasn't able to walk more than three blocks up the street before I was beaten senseless by two thugs. Luckily, you'll always respawn at a clinic with your items and experience points intact. A small portion of your funds will be missing, but that's not a major problem. Earn more money by taking shadowrun jobs, gain experience, and return later to teach those thugs a lesson in street etiquette, or what I'd like to call 12-gauge diplomacy.
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Post by TrekMD on Aug 6, 2013 18:45:40 GMT -5
Alright, so today I received my latest Vectrex acquisition!
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Post by VectorX on Aug 6, 2013 19:30:52 GMT -5
How the hell did you get your hands on that?!
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Post by TrekMD on Aug 6, 2013 19:34:19 GMT -5
By spending a lot of $$$. Pepijn was selling it on ebay.
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Post by VectorX on Aug 6, 2013 20:11:46 GMT -5
Oh, figures. I was confused since the guy hadn't answered e-mails in ages.
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Post by TrekMD on Aug 6, 2013 20:52:47 GMT -5
Oh, figures. I was confused since the guy hadn't answered e-mails in ages. I know. I emailed multiple times and got no response. The address still seems to work since the emails never bounce back, they are just not being replied.
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