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Post by cNp on Jan 28, 2014 16:13:04 GMT -5
For my own purposes I've rewritten Chris Saloman's tutorial just to eradicate spelling and grammar errors (it helps me concentrate if they aren't there!) and also so it was in one long doc rather than page by page.
Not sure if it's something I should really share back? Perhaps I can make it an html page some time.
My programming efforts already owe a debt to Chris and Chris... and Manu's documented early progress.
cNp
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Post by gliptitude on Jan 29, 2014 0:02:16 GMT -5
How do people plot the coordinates of their graphics? Any useful tool or do you just sketch out on paper and then work out rough coordinates and tweak until perfect? cNp Ditto what mikiex said, Vmodel. Also aside from real programming, but just more immediately seeing your graphics on real hardware, (if you have a flash cart) there is Vectorzoa's VecDraw tool. I don't have the address handy, but it should still be there on old web site. It was part of a contest to design sprites for one of his games.
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Post by VectorX on Jan 29, 2014 0:06:47 GMT -5
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Post by cNp on Jan 29, 2014 3:36:36 GMT -5
Cheers for the replies.
I have a USB FlashCart that I got from RH years back... am flashing it every time at the minute as it's stil novel to see my code running on a real Vectrex!
I only quickly loaded up ParaJVE but it was actually really flickery; I thought any flicker problems would have been on the real hardware but hey... like I say, not really spent more than 1 minute on the emulator.
Vmodel doesn't seem to work on Windows 7 32 bit but sounds like it would be just what I need. I have used the vectorzoa draw 'app' but unless I'm being a bit thick isn't it just a means of putting coordinates in to see what they look like rather than for generating the coordinates?
I have to say I seem pretty good at drawing an image on paper and then writing down the coordinates and them turning out fine first time... so far a scuba diver, a fish (ok that's an easy one!) and a stick man in walking pose. I just think once I start animating it will be much easier with a tool to draw in and spit out the coords.
I think I'm now taking this thread way off what it's supposed to be for so I'll start 1 or 2 others for my questions.
cNp
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Post by gliptitude on Jan 29, 2014 16:45:28 GMT -5
I have used the vectorzoa draw 'app' but unless I'm being a bit thick isn't it just a means of putting coordinates in to see what they look like rather than for generating the coordinates? cNp Yes. For me it is exciting because I have no other way to see my own graphics on Vectrex. .. I don't have any good understanding of computers, but I was originally told I needed "a DOS environment" to run vmodel.
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Post by mikiex on Feb 2, 2014 12:00:08 GMT -5
There are some good books to help learn 6809 www.cocopedia.com/wiki/index.php/Publicationsfor instance I had a look at "TRS-80 Color Computer Assembly Language Programming" -William Barden, Jr. It has some examples and tips about a lot of the 6809 instructions
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Post by vectrexmad on Feb 4, 2014 20:50:20 GMT -5
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Post by vectrexmad on Feb 4, 2014 20:52:59 GMT -5
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