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Post by Mayhem on Apr 20, 2014 7:19:04 GMT -5
If you want peeps to help playtest, just shout... I've done it for quite a few Vectrex releases amongst others. I'm also considered a pretty good gamesplayer, so I know if it's hard for me, it'll be quite hard for a lot of other folks
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Post by mikiex on Apr 21, 2014 16:43:58 GMT -5
Nice work sdw, I saw your post on pouët , how do you find the 6809 compared to the 6502 which you have used a lot?
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sdw
Vector Runner
Posts: 47
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Post by sdw on May 4, 2014 9:50:48 GMT -5
Latest news update regarding Vectrexagon: * Game was shown at Retrospelsmässan in Gothenburg, Sweden yesterday. Most people who stopped by to play seemed to like it, and one guy declared that it was the best game at the fair in his opinion. I will need to tweak the difficulty level progression a bit I think, as someone managed to play quite a long time even after the highest difficulty kicked in. * Just now I got a mail with an official "OK, approved" from Terry Cavanagh (author of the original Hexagon/Super Hexagon games) on this remake, which is nice! mikiex: Oh, don't get me started on the 6809! As you say, I'm quite used to the 6502 and the fact that there are many similarities have me confused even more on the things that are not! The indexed addressing modes are just..weird sometimes!
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sdw
Vector Runner
Posts: 47
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Post by sdw on May 6, 2014 13:54:33 GMT -5
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Post by christophertumber on Jul 31, 2014 12:05:46 GMT -5
Just a thought, but, given Super-Hexagon's origin as an IOS game with touch-screen controls maybe this game mechanic would work as a light pen game?
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Post by 50tbrd on Apr 26, 2015 9:47:03 GMT -5
Hope to see an update eventually.
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Post by VECTREXER on Apr 27, 2015 20:16:52 GMT -5
Nice job! looking forward to this release.
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