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Post by TrekMD on Jun 15, 2018 6:54:29 GMT -5
Thanks for the info!
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Post by D-Type on Jun 15, 2018 15:52:32 GMT -5
Just tried this out, it's getting really polished! A couple of things... 1. Did you know you can use all four buttons to fire...all at the same time with your right hand? It's like manual-auto-fire! That's going to give you arcade-hand, I'm just sayin'. 2. I don't want to diss the game, it's really good to play, but the dotted 'lanes' going up the screen don't seem to be sync'd with the alien coming down. I had a look at the original arcade version to check and that one does sync, when the aliens land and stream towards you in a straight line, they follow a line that's parallel to the dotted lanes. In Hera-Primera, the stream of aliens doesn't move in sync with the dotted lanes if you move left and right. If you know what I mean. It doesn't really affect gameplay, but I couldn't help notice it. I played it a few times today and made it to level 5 at about 3880 points and it started to get really busy on the screen, but no slow down, there's some good code in there!
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Post by gauze on Jun 16, 2018 9:46:57 GMT -5
I gotta load this up and play it sson the older demos were pretty good already
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Post by pcenginefanx on Jun 22, 2018 12:29:16 GMT -5
Upon d/l'ing the latest beta version of Hera Primera dated 6-02-2018, I like the addition of the necessary high score screen + high score initials. If you let Hero Primera run through a cycle of alternating between the main title screen & the high score screen for about 15 times or so, a "self-starting" gaming session will occur without any input from an end-user whatsoever. Slick overall presentation including the high score initial entry portion indeed. I think a demo mode would sweeten this HP homebrew as the final thing to be implemented that alternates between the main title screen, the high score screen & finally a self-runnning demo mode to show the end-user what to do and what the scoring parameters are for destroying each enemy. As it stands, this latest release clocks in at 30kb file screen (pushing ever to closer to the 32kb file size barrier). Awesome background music during a gaming session and at the main title screen as well.
I think a high score initial entry screen should include a "countdown timer" to show exactly how much time the end-user has before times up and it's not possible to do so anymore.
I like the inclusion of auto-fire if you do hold down any of the four buttons with this latest beta release (this wasn't possible with the 7/2017 dated beta release of HP though -- the one that automatically gives the end-user 9 lives to begin with at the start of a session).
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