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Post by VectorX on Oct 1, 2012 8:21:07 GMT -5
I told myself that I wouldn't be missing anything if i never played the Vic again. Well, that's a bit of an unfair assessment, due to all the games that came out for the Vic-20.
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Post by vectrexmad on Oct 1, 2012 9:31:46 GMT -5
I told myself that I wouldn't be missing anything if i never played the Vic again. Well, that's a bit of an unfair assessment, due to all the games that came out for the Vic-20. Remember I told myself Its not the games but the rudimetary graphics. But Vectrex wins hands down....
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Post by gliptitude on Oct 2, 2012 0:21:13 GMT -5
...hmm, I believe Tom Sloper also designed Bedlam (as well as the GCE game watches). ...Now THAT is a game that gets the most out of a very simple vector concept. Outside of the tiny little ship in the center, it's really the most primitive possible graphics (an X for an enemy?)- yet the game is extremely fun and still looks good. The sound effects too seem quite simple, but that booming sound when you complete a level is just so damn amusing, (a large motivation for me to keep playing that game, I turn the volume way up in anticipation of that sound).
... With Web Wars in particular, I feel that the graphics of the Vectrex (including the overlay system) are actually THE ideal ones for making that image. Even with the capabilities of modern processors and high resolution raster displays, I really don't think it would look as interesting and dynamic as it looks (with the overlay) on Vectrex.
... vector vs raster also reminds me of the film vs video debate. Though there are probably more basic differences between vector and raster, the whole notion of resolution is completely different, with the display precisely 'drawing' a real line between any two points. ..There is a "resolution" to film, but it is not the regimented grid of a digital image. Particularly in the case of motion picture film, where you are seeing thousands of individual film exposures in sequence, the array of light sensitive material is constantly changing, and it produces a more dynamic projection of light. It's a bit like comparing a fire to a light bulb. The light bulb is more predictable, but the fire is more alive.
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jammajup
Vector Runner
multi-format retro gamer
Posts: 47
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Post by jammajup on Oct 4, 2012 14:52:56 GMT -5
I remember a friend at school having a Vectrex (and a TRS80),he used to play Mine Storm to death. I remember seeing it and it looked impressive as you would expect for vector/wire frame graphics but it was just so out of place when your used to the Zx Spectrum and Atari 2600 i mean back then this is really as close to looking like an arcade game as you could get. I think Mine Storm is a little too busy for me personally i prefer a slower pace like Asteroids
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