|
Post by hcmffm on Jan 8, 2013 15:59:38 GMT -5
I'll give you a hint: he is listed along side me as a Tester in Revival Studios' puzzle game, Shifted I can also provide a hint: It was not me. ;-)
|
|
|
Post by Mayhem on Jan 8, 2013 16:15:50 GMT -5
**EDIT** - There is a bidder now so I am out. There were zero bids with 6 hours left, but opening bid + shipping (total about $100) was my top price. Huh? The current price at this moment plus shipping comes to about $76. Me thinks you think the exchange rate to US$ is greater than it actually is...
|
|
|
Post by gliptitude on Jan 8, 2013 21:07:01 GMT -5
**EDIT** - There is a bidder now so I am out. There were zero bids with 6 hours left, but opening bid + shipping (total about $100) was my top price. Huh? The current price at this moment plus shipping comes to about $76. Me thinks you think the exchange rate to US$ is greater than it actually is... Eh, well assuming you are looking at the same auction as me (I never mentioned ebay but I suppose that is the assumption), starting bid was 40 EURO and shipping to USA is 37 EURO. Regardless of any exchange rate discrepancy I'm sure you agree that one euro is worth more than one USD, and 40 + 37 > "76". ... So even in euros it was NEVER 76. Ending bid was 51 EURO, plus the 37 EURO shipping = approx 136 USD.
|
|
|
Post by Mayhem on Jan 9, 2013 4:26:06 GMT -5
Actually 88 Euros is currently US$115, but still, I was reading the wrong shipping price before.
|
|
|
Post by desfeek on Jan 10, 2013 23:45:04 GMT -5
I'd have easily paid $115 for this if I could justify it ATM
EDIT: Why? The GCE-style box.
|
|
|
Post by hcmffm on Jun 3, 2013 15:50:11 GMT -5
A while back I've purchased a copy of Cube Quest. It took until a friend from Duisburg visited me to play the game. Here's a rough description: In Cube Quest the player controls a small vessel which moves over the grid surface of a cube. The cube and its slices can be rotated similar to Rubik's Cube. The player controls the view of the cube, the rotation of the cube's slices, and the direction of the one step movement of the vessel. In the round-based game the player's task is to get from A to B and back. An easy task, if there weren't enemies: 1, 2, or 3 enemies also start on the cube and also move one step if it's the enemies' turn. As people have written before, the game is more a study than a full game. You can play it and win and loose and there are various difficulties. Position information displayed which is useful info for game testing, clearly showing that this is more a prototype than a real game. Also, the graphics of the vessel and the enemies is very primitive. Controlling the rotation of the cube and the slices is complex and quite challenging, personally I'd say it's cumbersome and not too intuitive. Easy to criticize but hard to say how this complex control could have done in a better way. Box and cartridge are very well made, though. Last not least: Developer of Cube Quest is Paul Allen Newell, an interview with him can be found at the Digital Press pages.
|
|