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Post by jfmateos on Dec 20, 2013 2:14:56 GMT -5
I will use this thread to post about the software, documentation and methodology I use to program the VECTREX. Would you like to contribute?
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Post by gliptitude on Dec 26, 2013 20:24:32 GMT -5
I appreciate that this list is very straight forward and organized. Also it is good I think that you list only one of each type, being the one you use and know to work and still exist.
Can you explain Flowcharting? Is that for organizing the overall program? I don't recall seeing that in other game programming tutorials.
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Post by jfmateos on Dec 27, 2013 3:31:45 GMT -5
Hi gliptitutde, understanding assembly code after a few days of writting it can be a mess, so I always start my programs drawing a general flow chart and specific flow charts for every subroutine... something like this
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Post by cNp on Jan 19, 2014 11:22:58 GMT -5
Does everyone use AS09 as their assembler?
I'm mainly Mac based but do have a Windows OS available... but it's 64bit instance...
If anyone has anything to assemble on Mac or Windows 64bit it would be really helpful... really want to avoid having to blat my 64 bit instance for 32bit.
cNp
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Post by mikiex on Jan 21, 2014 16:28:04 GMT -5
cNpUnfortunately I haven't found any version of AS09 that runs on 64bit - weirdly I thought I did have one on my work machine that did work (but that might of been before I upgraded). I tried MSDOS-Player which is a Japanese DOS emulator that showed promise (but couldn't get that working). So I now run DOSBOX to emulate 32bit/16bit, you can mount the folder that resides in your 64bit OS as your C drive. It should be possible to run it though from a batch file in the 64bit OS that does the mounting/running the build for you.
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Post by jfmateos on Jan 23, 2014 15:46:42 GMT -5
Does everyone use AS09 as their assembler? I'm mainly Mac based but do have a Windows OS available... but it's 64bit instance... If anyone has anything to assemble on Mac or Windows 64bit it would be really helpful... really want to avoid having to blat my 64 bit instance for 32bit. cNp Hi cnp, I use Windows 7 64 bits... and as09 seems to work properly using Virtual PC and Windows XP Mode
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Post by mikiex on Jan 25, 2014 8:47:18 GMT -5
I was looking at this again and the latest version (1.42) and it does work with 64bit (two versions of the EXE are included). Although Ville Krumlinde mentions on his thrust source code page there is a bug with this version so he uses 1.32 (not sure if that runs in 64bit)
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Post by cNp on Jan 26, 2014 8:56:39 GMT -5
Cheers for the replies... I've just recreated my bootcamp partition as 32 bit in the end... and am just running AS09 off the command line.
cNp
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Post by cNp on Jan 26, 2014 10:56:27 GMT -5
How do people plot the coordinates of their graphics? Any useful tool or do you just sketch out on paper and then work out rough coordinates and tweak until perfect?
cNp
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Post by mikiex on Jan 28, 2014 4:42:17 GMT -5
There is Vmodel www.playvectrex.com/designit_f.htm(also doesn't work on 64bit). I did write an exporter for 3dsmax (unreleased) - yes I know its a bit over the top to use a big package like that but I use it at work.
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Post by mikiex on Jan 28, 2014 5:28:34 GMT -5
Inkscape would be easy to export from also
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Post by VECTREXER on Jan 28, 2014 13:07:48 GMT -5
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Post by VectorX on Jan 28, 2014 13:33:49 GMT -5
^Just edited your post since you had a space in "web" on the second link. It works now.
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Post by cNp on Jan 28, 2014 16:05:32 GMT -5
Cheers mikiex... I had looked on that page for other resources, not sure how I missed VModel, will check it out.
*Edit*
Doesn't seem to like Windows 7 32bit... maybe it's XP only?
cNp
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Post by cNp on Jan 28, 2014 16:10:01 GMT -5
Thanks! That's very useful, been reading the tutorials and looking at some code but hadn't seen these complete looking pages with all that source code, very useful!
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