|
Post by VectorX on Jun 21, 2013 18:29:35 GMT -5
There are only 4-5 games that require analog controls, correct? Let's see: 1. Star Hawk (game 2) 2. Hyperchase 3. Star Sling 4. Spike's Water Balloons (analog) Think that's about it
|
|
|
Post by kokovec on Jun 21, 2013 18:52:42 GMT -5
|
|
|
Post by gliptitude on Jun 21, 2013 22:47:18 GMT -5
We are talking about an "analog arcade stick". How many arcade machines actually used analog controls? All that I have ever taken note of is that Space Harrier was the first. ... Space Harrier uses a big distinctly shaped custom stick. ... Maybe most analog arcade sticks were custom and that's why it's so expensive to find a "standard" one, because analog arcade sticks were never any kind of standard? ... So maybe what you are trying to do is actually a very obscure endeavor.
|
|
|
Post by ledzep on Jun 22, 2013 12:51:55 GMT -5
We are talking about an "analog arcade stick". How many arcade machines actually used analog controls? All that I have ever taken note of is that Space Harrier was the first. ... Space Harrier uses a big distinctly shaped custom stick. ... Maybe most analog arcade sticks were custom and that's why it's so expensive to find a "standard" one, because analog arcade sticks were never any kind of standard? ... So maybe what you are trying to do is actually a very obscure endeavor. Well, apparently Space Harrier, Solar Assault and Tail Gunner use analog sticks. If you include analog yokes that could be remapped to analog joysticks then that would include Star Wars/The Empire Strikes Back and Firefox? Also, so long as nobody can figure out a trak-ball for the Vectrex, anything that used one of those would need an analog stick (Missile Command, Centipede/Millipede, Quantum, Atari Football, etc.) though it wouldn't be as good but still better than a digital stick.
|
|
|
Post by VectorX on Jun 22, 2013 13:18:59 GMT -5
Also, so long as nobody can figure out a trak-ball for the Vectrex, Someone did at one point, but I can't recall where it can be found now.
|
|
|
Post by kokovec on Jun 22, 2013 13:49:16 GMT -5
|
|
|
Post by VectorX on Jun 22, 2013 14:59:00 GMT -5
I had seen somewhere where an actual trackball was made once, unless that was indeed you and whoever posted about it was referring to your wireless mouse controller (anyone know for sure?). EDIT: found it, although it was with a modified Atari 2600 trackball controller, and not one made from scratch: www.playvectrex.com/ (in the VecTech section)
|
|
|
Post by kokovec on Jun 22, 2013 17:55:05 GMT -5
Ah yes. It was easier for me to create an adapter that let's you use any PS/2 mouse or trackball. It took the PS/2 vector information and converted it to analog voltages for the Vec. Besides have you seen the schematic for the Atari trackball? atariage.com/2600/archives/schematics/Schematic_2600_CX22_Low.htmlI have to say it's a very elegant design as it seems to allow for either digital joystick values or rotary encoding.
|
|
|
Post by dgo on Jun 23, 2013 5:06:41 GMT -5
Also, so long as nobody can figure out a trak-ball for the Vectrex, Someone did at one point, but I can't recall where it can be found now. How cool would that be.. Missile command or centipede on Vec, using a trackball! Sweet! as recently discussed, Spike Circus also needs analog controls. Of course! Patriots! Kokovec that is great! Build some!
|
|
|
Post by matthewdfisher on Jun 23, 2013 15:56:13 GMT -5
We are talking about an "analog arcade stick". How many arcade machines actually used analog controls? All that I have ever taken note of is that Space Harrier was the first. ... Space Harrier uses a big distinctly shaped custom stick. ... Maybe most analog arcade sticks were custom and that's why it's so expensive to find a "standard" one, because analog arcade sticks were never any kind of standard? ... So maybe what you are trying to do is actually a very obscure endeavor. Well, apparently Space Harrier, Solar Assault and Tail Gunner use analog sticks. If you include analog yokes that could be remapped to analog joysticks then that would include Star Wars/The Empire Strikes Back and Firefox? Also, so long as nobody can figure out a trak-ball for the Vectrex, anything that used one of those would need an analog stick (Missile Command, Centipede/Millipede, Quantum, Atari Football, etc.) though it wouldn't be as good but still better than a digital stick. Don't forget that Red Baron, Aztarac, and Vertigo/Topgunner also used analog joysticks. And the thruster on Lunar Lander is a one-axis analog contol. I've always wondered why so few vector games used "normal" controls, like digital joysticks. Star Hawk and Warrior are the only ones I can think of that use the 8-way-joystick/button(s)-for-action scheme.
|
|
|
Post by ledzep on Jun 24, 2013 1:25:09 GMT -5
What the...?! That's great! I had no idea that existed. From your description your version doesn't spit out gray code but converts to Vectrex analog stick values so I'm wondering if there's an advantage to programming Vectrex games to accept gray code or if simply feeding them fake analog stick values would work just as well. I really really want to see a trak-ball for the Vectrex for games like Quantum and Centipede.
|
|
|
Post by VectorX on Jun 24, 2013 8:14:56 GMT -5
I've always wondered why so few vector games used "normal" controls, Because not many vector games were "normal"! Like with Tempest using a spinner; spinners in games weren't real common, and there wasn't any other game that had that kind of play going on with it. Same went with the Major Havoc models that had a roller controller: although somewhat like a two way trackball, not many games had a roller, and plus the gameplay was a bit unusual too. And speaking of which: And the thruster on Lunar Lander is a one-axis analog contol. I never even thought about that. Another unique one, control-wise.
|
|
|
Post by matthewdfisher on Jun 24, 2013 8:31:29 GMT -5
I never even thought about that. Another unique one, control-wise. Now that I think about it, Vertigo/Topgunner had three axes of analog control! It used a flight yoke and throttle control. The only thing it lacked was rudder pedals...
|
|