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Post by xefned on Jun 18, 2018 7:22:53 GMT -5
Mayhem, how is the gameplay? Is it as good as Warrior?
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Post by hcmffm on Jun 18, 2018 9:08:01 GMT -5
A few have turned up but not the majority of them as Fury's website speculates. With George, unless you are changing address or requesting a refund, its best not to contact him. His understood policy is that it will ship when he feels like it. Just sit back and forget about it until the surprise day it arrives. Whenever that is. Right, but don't wait for too long: My Warrior #7 never showed up and when asking for it George replied that he sent it out a long time ago. I ended up with nothing and lost the money that I paid.
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Post by 50tbrd on Jun 18, 2018 17:20:15 GMT -5
Sorry to hear that.
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Post by gauze on Jun 18, 2018 22:43:04 GMT -5
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Post by Mayhem on Jun 19, 2018 5:04:57 GMT -5
Gameplay is very fast paced... I might say perhaps a little too quick... certain keeps you on your toes and as usual, a bit hard!
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Post by fmml on Jun 19, 2018 8:31:47 GMT -5
Wow, this looks bad. Tail Gunner probably wont be very inspirimg either judging by watching videos of the old arcade game.
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Post by D-Type on Jun 19, 2018 10:24:17 GMT -5
I'm fine with simple games, but more emphasis then lies on gameplay and execution.
But $130+, no communications for ages and some buyers are OK with that? Seriously?!
Not for me.
50Hz forever!
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Post by VECTREXER on Jun 19, 2018 10:41:31 GMT -5
... But $130+, no communications for ages and some buyers are OK with that? Seriously?! I don't think ANY of the buyers are "OK with that". Extended length delivery time is just what you get when you buy from George outside of his eBay listings. Long time Vectrex people know this. New enthusiasts learn it. Hopefully before frustration sets in. The Scorpion and the Frog
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Post by VectorX on Jun 19, 2018 10:56:20 GMT -5
Tail Gunner probably wont be very inspirimg either judging by watching videos of the old arcade game. You never played it? Kind of like Demon Attack on various systems and computers, you're just shooting a certain number of targets (in this case three) over and over again. I assume George will do more with his sequel/prequel (I think as its been billed) version.
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Post by ledzep on Jun 23, 2018 14:24:19 GMT -5
Tail Gunner probably wont be very inspirimg either judging by watching videos of the old arcade game. You never played it? Kind of like Demon Attack on various systems and computers, you're just shooting a certain number of targets (in this case three) over and over again. I assume George will do more with his sequel/prequel (I think as its been billed) version. Agreed, the original game was simple but it was fun. And, remember, back in the glory days of arcades, that was one of like 40 games you could play so you played a round or two, see if you outscored your friends, moved on. To reproduce that environment now you'd need like 15 Vectrexes sitting around with carts plugged in and another 15 Colecovisions or Atari 5200s with carts ready to play, too, so you could just hop around playing whatever instead of having to swap carts, have all of that arcade ambiance in the room, the different game sounds going with people playing. Also, I think every one of George's Cinematronics ports has had gameplay additions or improvements to the original games. Warrior had new enemies, for instance. Which I'm totally on board with, I think home ports should have the original game + variations, especially for simple, single screen games. I remember loving the Atari 2600 version of Space Invaders more than the arcade version because of all the game versions it added. Even the original official Space Wars game had single-player A.I. which the arcade version never had, you had to play against someone else. Speaking of old consoles, I wonder how hard it would be to do a port or similar type of game like Atari 2600 Adventure on the Vectrex. Would be hard to keep track of your location without colors to clue you in but then it would be more of a challenge, I suppose.
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Post by VectorX on Jun 23, 2018 14:32:19 GMT -5
Agreed, the original game was simple but it was fun. And, remember, back in the glory days of arcades, that was one of like 40 games you could play so you played a round or two, see if you outscored your friends, moved on. To reproduce that environment now you'd need like 15 Vectrexes sitting around with carts plugged in and another 15 Colecovisions or Atari 5200s with carts ready to play, too, so you could just hop around playing whatever instead of having to swap carts, have all of that arcade ambiance in the room, the different game sounds going with people playing. Good point. I never realized how boring Star Hawk can be when you sit and play it straight for a while on a Vectrex, as I only played a game or two here and there in the arcades and that was it. Plus the Vectrex's screen is smaller and you have a smaller, more limited range of gunning down ships, making it easier; the arcade original's screen was a lot bigger, making it more challenging. I remember loving the Atari 2600 version of Space Invaders more than the arcade version because of all the game versions it added. That's why I really liked Space Fever, a very rare Invaders clone that had three different games on it, which was great. Plus the original gameplay mechanics (game C) was an added bonus anyway due to the aliens being large, which, if you didn't shoot one right up the middle, it'd split into two. And when you shot a saucer it'd turn into a smaller, but much faster-moving saucer after that that would be worth a lot of you were able to shoot it (1000 points if I remember correctly).
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Post by kokovec on Jun 28, 2018 12:22:19 GMT -5
Tail Gunner was the first arcade game I ever played. My father took me with him on a business trip and I got a little bored and asked for a few bucks to get fries at the diner across the street. He gave me five dollars which I ended up spending on the Tailgunner machine that was sitting in the diner. The owner of the diner ended up giving me free fries so it was win-win!
Tailgunner was an amazing game for its time. 3D wire-frame graphics and an analog joystick made it cool. But then again, I was 9 years old and easily impressed. Either way it sparked my love of video games and it was an awesome era to live through as a child. Think of all the games that came out shortly after that and the experience of going to "the arcade" to play them.
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Post by pcenginefanx on Jun 28, 2018 12:30:28 GMT -5
Having played Exidy's Tail Gunner II at the arcades when it was installed on location was an impressive arcade experience not to be missed. The joystick itself was analog-based and didn't have any springs attached to it (so it was very loose to begin with). The vector graphics were quite stellar for it's time combined with the bright blue screen overlay setup (giving TG2 a slick and futuristic overall vibe/aesthetic). Yes, it was possible to take out the various starships that bounced off your shields (if activated at will) if you were quick enough before they vanished off screen.
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Post by fmml on Jun 29, 2018 15:14:53 GMT -5
A shame I missed all that Arcade experience being a kid in the 80s. German laws treated coin op video games like gambling machines. Couldnt play them until you were 18yrs old. The Vectrex was as close I could get.
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Post by VectorX on Jun 29, 2018 15:47:56 GMT -5
^Yeah, that's pretty dumb, we had those too. The last place that finally unbanned pinball machines was New York, in the 1970s.
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