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Post by VectorX on Apr 1, 2012 16:10:11 GMT -5
Does anyone know the exact term of the Vectrex keyboard addition was going to be? The thing is, a kid put up a bit of an article on the Vectrex wiki today in regards to the Light Pen, which he mentioned -- as well as put in coding for -- the Vectrex keyboard. It's coded just for "keyboard". Because I don't see the point of editing the article that he has up thus far and then change it again in case it's not correct. Plus it keeps things consistent, as War of the Worlds is just that; if someone did coding for "War Of the Worlds" somewhere (did you spot the difference? ), on the Most Wanted pages, an additional entry for that would come up, which I'd have to edit the page where it was mentioned on to be consistent (which I do several times a year at random, just going through that list to correct errors, like one that said "GEC". I thought, 'what the hell is GEC? Some gaming expo or something?' Turned out to be a typo on the Star Hawk page, as I said in one field it was made by GCE, in the other I screwed up and put "GEC" Another one was one listing for John Dondzila, which made no sense, as he is one of THE top Most Wanted pages on there. Turns out I had put an extra 'l' in his name at some point). Anyway, not a big deal, just need it to be consistent and correct.
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Post by VectorX on Apr 1, 2012 18:40:29 GMT -5
Oh yeah, and the Vectrex touch screen too: what was that supposed to be called, exactly? I thought I'd add that to the page...was it Touch Screen, some kind of Touch Screen Module, or what, anyone know?
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Post by desfeek on Apr 3, 2012 22:20:45 GMT -5
www.atarihq.com/vectrex/vec1.jpgTRANSLATION: The Circle of the Arcade Increases The Vectrex console, celebrated for the quality of its arcade games, can now be connected to two extensions (a keyboard and a light pen) thus transforming this console into genuine microcomputer. The light pen allows graphic interactivity. Four software programs are already proposed for creating drawings, music, animations, or to study geography. As for the keyboard, it has 66 keys with interchangeable functions and 16 KB of RAM, which can be expanded to 64 KB by the addition of a plug-in. The celebrated "BASIC" is, of course, available, as well as many educational games (some permitting animation in three dimensions...). MB France B.P. 13 73370 Le Bourget-du-Lac For more information circle 6 translation by Lee K. Seitz The Touch-Sensitive Screen or Overlay prototype is interesting, but I've never seen it. I wish some of those older Vectrex collectors would step up and show off their collections, so us modern collectors can continue this cool speculation!
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Post by VectorX on Apr 3, 2012 23:25:07 GMT -5
The Touch-Sensitive Screen or Overlay prototype is interesting, but I've never seen it. Is one even known to have been built/exist?
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Post by desfeek on Apr 3, 2012 23:55:14 GMT -5
The only confirmation I can find is Gregg Woodcock's Vectrex FAQ on classicgamingmuseum.com, about 1/6 of the way down the page. Find 'Touch-Sensitive Screen' - like I said, I've never seen it, so I cannot confirm its existence, but this guide is pretty comprehensive and correct for the most part. Lots of places mention the prototype, and the game developed (not released or found) for it, HangMan (not to be confused with Andrew Coleman's homebrew of the same title). classicgaming.gamespy.com/View.php?view=ConsoleMuseum.Detail&id=21&game=12whew...that was some confusing research and explanation.
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Post by VectorX on Apr 4, 2012 0:09:14 GMT -5
Dang...it says "complete". I wonder if that will ever be found
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