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Post by minsoft on Dec 12, 2020 8:30:55 GMT -5
Is there a way to adjust the screen positioning & size within Vide? There are all sorts of adjustments but I cannot see these.
In comparison with my real Vectrexes, the screen position is too low. This can be seen in some games, where the screen image is too low for the overlays, eg Bedlam, Spinball. I'd like to set it approximately the same as my real Vectrex so I can test out overlay designs.
Also, is there a 'correct' size adjustment on real Vectrexes? eg in the Test Cart matrix/grid screen, are the bold lines at the top and bottom, and at the sides of the grid meant to indicate the edge of the screen? I assume so, and the size should be adjusted so that it is as large as possible keeping these all within the visible area...but not sure if that is correct.
Finally any tips for creating overlays so that they work well with all Vectrexes? I guess it's just a case of allowing room for error around position critical elements?
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Post by Malban on Dec 12, 2020 17:39:33 GMT -5
You can not change the "center" in Vide - as of now the center is always the middle point of the screen.
You can "sort of" change the size of the vectrex drawing in the config, first tab:
"emulated vectrex integrator max (w/h)"
... when changing those numbers...
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Post by minsoft on Dec 13, 2020 10:23:59 GMT -5
Thanks Malban, that helps!
I guess I should revisit trying to centre the picture on my real Vectrexes. I have tried it before but could not get the vertical centering right.
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Post by D-Type on Jun 21, 2021 7:00:58 GMT -5
Just seen this thread, almost the same as my thread!
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Post by minsoft on Jun 22, 2021 5:41:34 GMT -5
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