Post by VectorX on Oct 24, 2011 20:39:51 GMT -5
The Vectrex is an expensive system to collect for in general. There are several games that are kind of "up there" in price, as opposed to John Dondzila's carts that have several games apiece ($20 for nine games on Vecmania is very worth it, for example), but they're usually worth it as well, such as FURY's games ($30-35 U. S. for most, with one of the Robots games being $50 [if I remember correctly], and Warrior costing $60 something since it had an overlay), Kristof Tuts' (having overlays and being costly if shipped from out of his home country, which will be the way for most of us in general), and Tsunami/VIX (think that was $50 when released).
However, there are several high-quality games that cost next to nothing to order on a cart (although prices are slightly higher for those living overseas, but they're still good deals though). Protector/Y* A* S* I is a "must have". Moon Lander really blows away its inspiration of Lunar Lander. Vaboom! on Vaboom!/Vectrace isn't really a "must have", since Vectrace is only fair at absolute best (and very frustrating/a severe piss off at worst), but with the way to earn your paddles back and the bonus round being added without screwing up the original makes it worth it too, in my opinion. Nebula Commander is very addicting (took me over two months to start getting tired of it, and it's just one game!) and underrated in my opinion, and I think Revector is the same way (can't say for sure since I don't have that one--yet!). Thrust I wouldn't quite call a "must have", since it can be very difficult for some, but it's still worth it, and V-Frogger outshined the original arcade game in a way due to having those brief cinematics.
Now, not only are these above games cheap enough at only $13 U. S. max (the others as low as only TEN), plus shipping, but every single one of them are also available for a free download to play on an emulator or to be put on a multi-cart to play on a Vectrex. Yep, you don't have to pay anything at all for those if you don't want to. And they're all high quality games, done by people spending hundreds, maybe even a thousand or more hours on them to just release them that, if paid for, the payment only covers the games and shipping, pretty much, and without a penny given to the programmers (or not to the best of my knowledge, at least).
That says a LOT for a few dedicated homebrewers, if you ask me Especially since the first games I listed in the opening paragraphs are good enough as they were and made by people who can't make a living just off of not only making these games as they are, but also they make them for a "dead" system too.
Too awesome, if you ask me.
However, there are several high-quality games that cost next to nothing to order on a cart (although prices are slightly higher for those living overseas, but they're still good deals though). Protector/Y* A* S* I is a "must have". Moon Lander really blows away its inspiration of Lunar Lander. Vaboom! on Vaboom!/Vectrace isn't really a "must have", since Vectrace is only fair at absolute best (and very frustrating/a severe piss off at worst), but with the way to earn your paddles back and the bonus round being added without screwing up the original makes it worth it too, in my opinion. Nebula Commander is very addicting (took me over two months to start getting tired of it, and it's just one game!) and underrated in my opinion, and I think Revector is the same way (can't say for sure since I don't have that one--yet!). Thrust I wouldn't quite call a "must have", since it can be very difficult for some, but it's still worth it, and V-Frogger outshined the original arcade game in a way due to having those brief cinematics.
Now, not only are these above games cheap enough at only $13 U. S. max (the others as low as only TEN), plus shipping, but every single one of them are also available for a free download to play on an emulator or to be put on a multi-cart to play on a Vectrex. Yep, you don't have to pay anything at all for those if you don't want to. And they're all high quality games, done by people spending hundreds, maybe even a thousand or more hours on them to just release them that, if paid for, the payment only covers the games and shipping, pretty much, and without a penny given to the programmers (or not to the best of my knowledge, at least).
That says a LOT for a few dedicated homebrewers, if you ask me Especially since the first games I listed in the opening paragraphs are good enough as they were and made by people who can't make a living just off of not only making these games as they are, but also they make them for a "dead" system too.
Too awesome, if you ask me.