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Post by gliptitude on Jun 1, 2013 19:07:12 GMT -5
This list is huge!!! Well it includes almost as many candidates as I have come across in asking this question over the past year or so.
Please vote for 3, so that your vote can count the most. If there are PARTICULAR raster games not already on this list that you really want to see on Vectrex, you can vote (up to 3 times) for "game that is not on this list". (Note that Scramble, Berzerk, Pole Position, Defender, Space Invaders, Frogger, Phoenix, Joust, Gyruss, Missile Command, Galaxian, Tetris, Time Pilot, Moon Patrol, QBert, Trakkers and Thrust have all at least been attempted already. Pac Man was excluded due to its similarity to Clean Sweep)
I intended for this list to include only games that have never been ported to Vectrex. Also, I avoided listing any games for which it would be ridiculous to imagine a Vectrex port, (such as Bioshock).
A lot of people are going to have to vote in order for these numbers to add up!
xxx Edit: I intended to include Gorf in the list, but it appears too late to add it. So I guess this will be represented by "game that is not on this list".
xxx Edit: If you vote for "game that is not on this list", please tell us which game(s) you wished to vote for.
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Post by VectorX on Jun 1, 2013 19:45:32 GMT -5
Weird, it doesn't seem like I can edit the poll. (Check it out, it says "Gaem" near the end.)
Many of the games I'm not familiar with, so I couldn't vote on them. There's a million games that could be done if you go raster to begin with!
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Post by gliptitude on Jun 1, 2013 20:10:32 GMT -5
Many of the games I'm not familiar with, so I couldn't vote on them. There's a million games that could be done if you go raster to begin with! You should look them up! Among the more obscure games, I included only ones that other people suggested, and which I was able to verify were particularly well disposed to vector translation. And then Eagle is an arcade game that I had never heard of but which ranks high among all time top arcade games, according to KLOV.
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Post by VectorX on Jun 1, 2013 20:28:21 GMT -5
You don't have to explain Eagle to me, I had actually played it I wouldn't vote on that one though because the game is pretty hard and not quite as fun as it is difficult. I give it a 6.5 out of 10 here: botss.wikia.com/wiki/Eagle Pretty neat for it to come up with the double firepower deal a bit before Galaga did though (although you're talking vertical vs. horizontal though). And Nebulus is also the same as Tower Toppler for the Atari 7800, right? That would definitely be a unique one for the Vectrex indeed!
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Post by gliptitude on Jun 1, 2013 21:38:38 GMT -5
Heh I tried to make my votes but then later they don't seem to count.
The moment I make my first selection, all of your selections become checked. So when I uncheck them and start making my other votes, the poll results reflects 1 vote by -1 voters. ... I don't see a "vote" or "submit" button anywhere. Maybe it's messed up for me since I started the poll?
Move this post to the Site Problems thread if you see fit.
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Post by VectorX on Jun 1, 2013 21:46:59 GMT -5
The moment I make my first selection, all of your selections become checked. So when I uncheck them and start making my other votes, the poll results reflects 1 vote by -1 voters. ... I don't see a "vote" or "submit" button anywhere. Maybe it's messed up for me since I started the poll? Actually we were both on at the same time and I had unchecked mine, which I couldn't get them back. So that might've been ME, actually I just signed in using Pale Moon, which got the votes back; I couldn't re-vote with an older version of Opera. Anyhow, I think Marble Madness would be cool, as there aren't many racing games for the Vectrex, especially not one that combines racing with a platform-/maze-like element!
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Post by gliptitude on Jun 2, 2013 9:33:46 GMT -5
Many of the games I'm not familiar with, so I couldn't vote on them. There's a million games that could be done if you go raster to begin with! Just to reiterate - NONE of these selections are arbitrary. The bulk of games from NES to the present were not considered reasonable candidates. I even checked the ROM file size for some of these to evaluate whether it was even a vague possibility, (Kid Icarus gameboy version is around 60K, much of which is probably graphics that would be eliminated from a Vectrex game). I also added a (incomplete?) list of raster games already ported to my initial post, to put in perspective how comprehensively this has already been done. If you dismiss some games due to their similarity to others that have already been done, (Super Cobra vs Scramble), I think the Golden Age is pretty well represented. And Nebulus is also the same as Tower Toppler for the Atari 7800, right? That would definitely be a unique one for the Vectrex indeed! Yes that's it! I had to look it up to be sure, as I had never heard of any of these titles until it was recommended as a Vectrex port. Anyhow, I think Marble Madness would be cool, as there aren't many racing games for the Vectrex, especially not one that combines racing with a platform-/maze-like element! I agree. That was one of my own nominations, though I didn't vote for it. Really this whole list is comprised of games I'd love to play on Vectrex.
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Post by VectorX on Jun 2, 2013 10:40:51 GMT -5
If you dismiss some games due to their similarity to others that have already been done, (Super Cobra vs Scramble), You have Qix up there, but that was done on the Tsunami/VIX cart, although maybe you meant a 100% port? I've played VIX before and it was pretty close. And Nebulus is also the same as Tower Toppler for the Atari 7800, right? That would definitely be a unique one for the Vectrex indeed! Yes that's it! I had to look it up to be sure, as I had never heard of any of these titles until it was recommended as a Vectrex port. I have T. Toppler, it's definitely unique! And one thing that would be good would be to improve the underwater bonus area, as it's just the same thing over and over on the 7800 version, there's no difference that I could ever tell with those levels, and I either made it to the second to last level or maybe the last level period on that game, I don't recall which.
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Post by darrin9999 on Jun 2, 2013 13:39:42 GMT -5
We dont need zaxxon, you can play that on just about every other system...
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Post by wyldephang on Jun 2, 2013 21:56:58 GMT -5
My first vote goes to Donkey Kong, arguably one of the best arcade games of all time. I think Star Fox would make for an interesting vector conversion project. The game doesn't need to be replicated sprite-by-sprite; given the limitations of the Vectrex hardware, there would be ample room for interpretation. But out of all games from the 16-bit generation, Star Fox (with its raw polygonal graphics) would probably make the nicest crossover. Perhaps the programmer could make use of speech synthesis when the Star Fox pilots communicate in gibberish. I'd toss in a vote for Gauntlet, too, if it were possible. I suppose the overhead view would begin to resemble Berzerk, but with scrolling maps and two-player support. Since Gauntlet is known for its spoken parts, speech synthesis would make a great addition to the Vectrex port.
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Post by VectorX on Jun 2, 2013 23:20:07 GMT -5
My first vote goes to Donkey Kong, arguably one of the best arcade games of all time. Ever play the Kong-like Becky's Message on a Vectrex emulator? Not the same though, but it was a nice take on the idea. I'd toss in a vote for Gauntlet, too, if it were possible. It'd have to be monstrously scaled down, as too many vectors would slow it down to a crawl. So no, that's probably not doable.
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Post by gliptitude on Jun 2, 2013 23:42:30 GMT -5
You have Qix up there, but that was done on the Tsunami/VIX cart, although maybe you meant a 100% port? I've played VIX before and it was pretty close. Nope, it was a mistake. I never played it and I didn't realize that's what VIX was. I think Star Fox would make for an interesting vector conversion project. The game doesn't need to be replicated sprite-by-sprite; given the limitations of the Vectrex hardware, there would be ample room for interpretation. I'd toss in a vote for Gauntlet, too, if it were possible. I suppose the overhead view would begin to resemble Berzerk, but with scrolling maps and two-player support. Since Gauntlet is known for its spoken parts, speech synthesis would make a great addition to the Vectrex port. That's really funny because I actually strongly considered BOTH of these games on the list. Star Fox was considered because it had been suggested in the AtariAge forum that was one of my main sources for this list. But I thought it might too difficult of a project, so I cut it. ... Gauntlet was considered for the same reasons that Donkey Kong, Eagle and Dig Dug were - simply a popular arcade game that has not yet been ported. ... This game stands out to me just because I remember it being common when I was a kid, but I wasn't sure how essential it really was, among the classics not yet attempted on Vectrex. ... The more I thought about it though I realized that I don't much like this game, so I cut it hoping no one would notice. I think your comparison to Berzerk though is kind of an interesting argument IN FAVOR of a Gauntlet port, since Berzerk is kind of a lame port (in my opinion) and I guess it is the only overhead view dungeon crawling-like game. So Gauntlet could be a substitute with faster and more interesting game play. ... With what VectorX was saying though, with possible technical limitations, I think the huge enemy hoards of Gauntlet are pretty essential to that game, and might be impossible to pull off on Vectrex without too much flicker and slow down. We dont need zaxxon, you can play that on just about every other system... Uh oh ...
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Post by wyldephang on Jun 3, 2013 15:40:00 GMT -5
Oh, that's not good! Slowdown would absolutely ruin Gauntlet, a game known for instant action and fluid play. O.K., so I retract my vote for Gauntlet and replace it with a vote for Marble Madness. Star Fox, I imagine, would look like a scaled-down Red Alarm with vector graphics. It'd be an interesting adaptation if nothing else.
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Post by VectorX on Jun 3, 2013 15:54:40 GMT -5
^I've always thought of Red Alarm as to being almost vector-like in its presentation. I think your comparison to Berzerk though is kind of an interesting argument IN FAVOR of a Gauntlet port, since Berzerk is kind of a lame port (in my opinion) I've always thought so too; it's too slow and has collision problems with robots walking halfway through a wall before finally being zapped (say what?).
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Post by wyldephang on Jun 3, 2013 19:31:10 GMT -5
That's correct. If it weren't for the HUD and the title card, I would very well think Red Alarm was a Vectrex game.
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