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Post by vectrexmad on Jun 18, 2013 18:11:19 GMT -5
Called Vectrex Nagoya Attack its a new take (at least for the Vectrex) on Space Invaders:
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Post by vectrexmad on Jun 18, 2013 18:14:15 GMT -5
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Post by VectorX on Jun 18, 2013 18:26:09 GMT -5
Wow, huge saucer and laser base!
Good going with using the Vectrexians overlay in order to give the saucer color and all.
How many levels does it have so far?
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Post by KQ on Jun 18, 2013 18:45:27 GMT -5
Hi, thanks for posting. 16 levels at the moment (loops and speeds up).
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Post by vectrexmad on Jun 18, 2013 18:55:36 GMT -5
Hi, thanks for posting. 16 levels at the moment (loops and speeds up). Reached level 10, score only 1050 though because I kept missing the saucers at the top!
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Post by VectorX on Jun 18, 2013 18:57:25 GMT -5
You can't always get a shot at them!
Like the rotating doors on them, that's a nice touch!
This is also a bit deceptive, looking simple, but then you figure out you're going about a level the wrong way, then blammo, it's over before you can reach the one invader you were supposed to shoot, but then they invaded you!
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Post by vectrexmad on Jun 18, 2013 18:58:58 GMT -5
Yes, looks simple but i'm addicted to it!
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Post by KQ on Jun 18, 2013 19:07:33 GMT -5
Hehehe. Glad to hear it
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Post by VectorX on Jun 18, 2013 19:14:12 GMT -5
Good job with the sound too. Unless someone has a VecVoice, VecVox or AtariVox+, you can only get game sounds for the most part, not sound and music. However, here the music is foremost, as I take it you're able to squeeze in the sounds without making the music sound choppy? Because for an old game like Thexder for the PC, it boasted of having a lot of music, but once you started shooting and all it would be interrupted, which got annoying.
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Post by KQ on Jun 18, 2013 19:17:17 GMT -5
Thanks very much. Ingame music is 2 channel with the 3rd channel used for sfx. Title screen music uses 3 channels.
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Post by VectorX on Jun 18, 2013 19:29:39 GMT -5
Screenshot for when glip gets here and can't watch the video
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Post by TrekMD on Jun 18, 2013 21:05:01 GMT -5
Very cool. I'll have to give this a spin.
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Post by VectorX on Jun 18, 2013 21:24:09 GMT -5
So what is "Nagoya" anyway? Japanese for "invader"?
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Post by gliptitude on Jun 18, 2013 21:43:11 GMT -5
Ha ha ha ha. Thanks for the screenshot VectorX.
I can definitely afford the 7K ROM download though. So I will test this game out myself a bit later.
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Post by KQ on Jun 18, 2013 21:58:44 GMT -5
The 'Nagoya Attack'/'Death Row'/'Nagoya Technique' in Space Invaders is when you allow the invaders to reach the last row (where they do not shoot back) so you can clear the level safely with timed shots.
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