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Post by Der Luchs on Feb 16, 2014 8:42:19 GMT -5
Hey Guys, first Vectrex-Game done! ^^ Only available on the next Multicard by MADTRONIX please visit www.MADTRONIX.com for more Infos. Thanks! - Der Luchs
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Post by NAMEN on Feb 16, 2014 8:57:33 GMT -5
WOW wonderful music man!!
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Post by 50tbrd on Feb 16, 2014 9:32:52 GMT -5
Awesome! Very nice.
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Post by TrekMD on Feb 16, 2014 10:56:04 GMT -5
That looks cool and the music is excellent!
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Post by Mayhem on Feb 16, 2014 11:28:37 GMT -5
Which multicard will this be? I'll give John a nod anyhow, in case he's found what he was looking for heh...
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Post by Der Luchs on Feb 16, 2014 12:07:14 GMT -5
Thanks guys! It feels great that you like it, thanks for the reply's!
Mayhem: John needs to answer that ;-)
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Post by cNp on Feb 16, 2014 13:03:20 GMT -5
Super cool! Looks a really playable little game right there, great work! If you wanted to take it further... ... Have the bombs blow up the buildings one at a time and it's game over when they are all gone. Loving the music too, hope you can do music for other games too ;-D cNp
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Post by Der Luchs on Feb 16, 2014 13:08:54 GMT -5
Thanks, bro!
Yeah, it is. It was my personal Speedcoding Contest ^^
Nope, the "Contest" is over, Game finished, but thanks for your ideas :-)
Thanks. Yes I think I will... soon ;-D
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Post by madtronix on Feb 16, 2014 14:45:22 GMT -5
Which multicard will this be? I'll give John a nod anyhow, in case he's found what he was looking for heh... Yes I actually found your stuff. I just decided to create some additional stuff and also include some multicart copies aswell, 7 years (!) was a a bit long waiting for you after all. In the last month it was the French and German speaking markets as well as all more complicated tasks (like finding Mayhems stuff) and orders with a lot of questions) that were neglected a bit. Everything is clearing up though and i proceed to the next undone project: 2007 I also had the menu driven multicarts done but life came in between. The idea with the multicarts for me always was to enable newcomers/re-discoverers to the Vectrex to get as many games as affordable as possible. The menu driven carts allow clever bankswitching, so that I have one "classic cart" with all original games, including Animaction and now MailPlane and the other "modern cart" a lot of home-brews as long as I got permission from the respective programmers. I'm not entirely happy with the menu aesthetics, so in a later revision I may change that, but the carts work on all Vectrexes (even the debuzzed 7ADB). For now there will only be the cheapest version consisting of the bare pcb, and a sticker for those who want to put it into an original case. I already have designs for boxes, but first I need to finish the website and the Frensh translation of the website. First the homebrewers will finally get their copies and then I'll update the website asap. The only two games on the carts that are not freely downloadable are BOMBENHAGEL and a version of City Bomber from an anonymous homebrewer that i got in 2007. (The City Bomber is in no way related to Andy Colemans City Bomber, I just got it from someone for the cart.) I'll update the website with more information the next days, but first I have to ship the last imagers and Mayhems stuff:-). I really hope I can hire Der Luchs for my first game's music (whenever that will be) before he gets to popular and is all booked out:-)
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Post by Luitoine on Feb 16, 2014 15:33:04 GMT -5
I can't do Vectrex music, but if you need help to translate english to french or to proofread the french translation of the website, let me know!
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Post by 50tbrd on Feb 16, 2014 20:33:37 GMT -5
I'm glad that you had a speed coding goal for this game. It's nice but I agree with cnp. Itd add so much more playability spending a little more time on that one aspect. The games we revere most in the homebrew scene have so much thought into them and attention to replay value.
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Post by VectorX on Feb 16, 2014 22:33:02 GMT -5
Thanks for the shouties!
Yes, good music as everyone has said.
It looks like an old handheld, like Hit and Missile or something. Was it planned to resemble one?
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Post by Der Luchs on Feb 17, 2014 10:20:08 GMT -5
Thanks guys, so here's the story behind BOMBENHAGEL: John asked me in Friday evening to code something for the Multicard. Deadline was today(Monday). So I wanted to do something special and don't wanted to do just a Music Rom. Thats why I choose this easy gameplay in the style of the old Tiger LCD's and that it should be an "exclusive" game just for the Multicard. I've started with brainstorming and the skeleton of the code on Friday evening. On Saturday I've coded the full Game and Sunday morning the music and some "tunings". So once again: The Game only exists because of the Multicard. Maybe John can run a Highscore contest :-D
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Post by VectorX on Feb 17, 2014 11:38:47 GMT -5
Thats why I choose this easy gameplay in the style of the old Tiger LCD's Yes, I can just imagine that landscape on a handheld indeed! :-) So, is "Bombenhagel" supposed to indeed be in all caps? I just need to know to add it to the games page for the wiki.
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Post by Der Luchs on Feb 17, 2014 12:41:12 GMT -5
I don't know if there's a game like this on a LCD, I just remember what kind of games I played as a Kid on the LCD's and the gameplay work, so I could imagine, that a LCD could look like that, IF Tiger would have done a game like this :-)
It's BOMBERPILOT :-)
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